Monday, December 19, 2011

Peterbilt Truck Modeling Progress


The Peterbilt Truck is created with the Maya software and still in progress.

Tuesday, May 24, 2011

Tuesday, May 10, 2011

Modeling Project




The project is still in progress. The sculpted models are done with displacement map in zbrush and loaded in Maya software. Then rendering in mental ray. Color map is the next step for the project.

Mouth Texture Project


The goal is pursuing the realistic skin textures. The object is given and the texture painting is done in Modo software. Then render with mental ray in Maya software.

Monday, May 2, 2011

Texture Painting & Mentay Ray




This object is given and did texture-color map, displacement map and bump map in Modo. Then rendered in Mental Ray with Maya.

Character and Props Project




This character is created in Maya. I sculpt, pose and polypaint in zbrush. Still in progress.

Thursday, March 17, 2011

Sunday, March 13, 2011

Textures Project

The object(Rhino) is given by the instructor. The color map and bump map (textures) are created by the modo software. Then rendering with mental ray in maya software.

Environment Project

The environment is created by maya software and Sculpt in zbrush. Textures is created by poly paint in zbrush. Using displacement and normal map for the details. Rendering in mental ray.